Everyone knows that the first step in any business venture is research on the path to creating a strategy. This strategy determines how you’ll function and guide the decision-making process.
A website design project should follow the same concept.
We’re talking about rules for designing clean and simple UI without needing to attend art school in order to do so.
Here are the rules for the second part of the topic:
[to read Part 1]
Steal like an artist
I’m any good at designing UI now, it’s because I’ve analyzed stuff — not because I came out the chute with an intuitive understanding of beauty and balance.
Erik D. Kennedy, Independent UX/UI Designer.
Here they are for the first part of our topic:
Designing a quality small business website is not about making the thing pretty. Nor is it about agreeing with every single idea that the client brings to the table.
Animation is a big part of user experience, especially for mobile apps.
There are a lot of things you can communicate very subtly with animation:
This post reviews the common cases when functional animation perfects the visual design and support interactions.
At the prototyping stage of different products we often say: “Let’s cut out all these unnecessary things, does the user really need all of them?”. Will users take the same actions with them as we predict?
All prototypes are reviewed two or more times in order to cut out any unnecessary elements.